Jukepoks1

Collect all the lights while the arena gets harder by every move.
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Collect berries in a short relaxing game with pokemon-style random turn-based combat.
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A short story of club experience.
Rhythm
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prototype of bombing tiles. inspired by bomberman and minecraft.
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Prototype/Work in progress(currently halted) project about cogs and steam. Tough no steam implemented yet.
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------------------------ u dead.
Platformer
Shift-button infinity-runner in deathstar-like pit. How long can you survive the never ending road through walls?
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puzzle platformer, inverse gravity, dual player character
Puzzle